Simile and Metaphor

Simile and Metaphor

In this lesson, students will identify similes and metaphors in given sentences then use code blocks to create a DIY project where two Actors have a conversation and use at least one simile or metaphor. Coding activities include using the “ask” block to write simile or metaphor messages, using an “if-else” block to check if the answer is correct or incorrect, using “say” blocks, and adding the “animate” blocks to program the Actors to talk. Students are provided the necessary visual assets (backgrounds, costumes, Actors) and code blocks in the DIY module.
After completing the DIY module, students will be asked 5 quiz questions that test their knowledge on identifying if a given statement is a simile or metaphor. By the end of the lesson, students will have experimented with coding concepts (e.g., conditionals, input/output, messaging, animation) while reinforcing differences between a simile and a metaphor.

Grade 3

A personal plan for Your child is just one step away!

What’s Science Advantage with E-Blox?
Studies show concrete, physical experience is an integral part of learning and engages more of their brain. With Science Advantage with E-Blox, you add a physical, “real-world” component to your child’s digital learning. Brick-compatible electronic construction sets let them build 3D circuits with lights, sounds, motion, tactile stimulation, and other fun stuff that engages more of their senses!
Learn more   →
Enter coupon code

Note: You will not be billed until your free trial has ended and can cancel at any time. No strings attached.