Identifying Shapes


Identifying Shapes

In this lesson, students will play an Identifying Shapes quiz game where they need to identify quadrilaterals. Next, students will follow a step-by-step tutorial in the DIY (do-it-yourself) module to create their own version of the Identifying Shapes quiz game they just played. They will program the shape Actors to switch costumes, add more shapes, customize the background, and program the shape Actors to react when selected. Step 8/8 of the tutorial includes a bonus section which encourages students to rotate Actors with the “turn” block and move Actors back and forth with the “change x by” block.
After completing the DIY module, students will be asked 5 quiz questions about quadrilaterals. By the end of the lesson, students will have experimented with coding concepts (e.g., simple events, advanced costume handling) while reinforcing properties of two-dimensional quadrilaterals.

Grade:
Grade 3
Subject:
Math

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